####################################################################################################
#
# Invoking X3D model self-test:
#
#   $ python MissileExplosionPrototype.py
#
# Python package x3d.py package is available on PyPI for import.
#   This approach simplifies Python X3D deployment and use.
#   https://pypi.org/project/x3d
#
# Installation:
#       pip install x3d
# or
#       python -m pip install x3d
#
# Developer options for loading x3d package in other Python programs:
#
#    from x3d import *  # preferred approach, terser source that avoids x3d.* class prefixes
#
# or
#    import x3d         # traditional way to subclass x3d package, all classes require x3d.* prefix,
#                       # but python source is very verbose, for example x3d.Material x3d.Shape etc.
#                       # X3dToPython.xslt stylesheet insertPackagePrefix=true supports this option.
#
# Project home page:    # X3D Python Scene Access Interface Library (X3DPSAIL)
#                       # https://www.web3d.org/x3d/stylesheets/python/python.html
# Conversion generator: # https://www.web3d.org/x3d/stylesheets/X3dToPython.xslt
#
####################################################################################################

from x3d import *

newModel=X3D(profile='Immersive',version='3.0',
  head=head(
    children=[
    meta(content='MissileExplosionPrototype.x3d',name='title'),
    meta(content='Simple prototype for an Anti-Ship Missile (ASM) explosion.',name='description'),
    meta(content='James Harney',name='creator'),
    meta(content='25 August 2001',name='created'),
    meta(content='28 November 2019',name='modified'),
    meta(content='http://www.planetnine.com',name='reference'),
    meta(content='https://www.web3d.org/x3d/content/examples/Savage/CruiserUnitedStates/Cruiser.x3d',name='reference'),
    meta(content='www.specialoperations.com/multimedia/sounds.html/exp03.au',name='reference'),
    meta(content='See url "soundpermissions.html" for copyright info and use on missile1.au and exp03.au that are converted to missile1.wav and exp03.wav for use in this file/model',name='reference'),
    meta(content='soundpermissions.html',name='accessRights'),
    meta(content='explosion.png',name='reference'),
    meta(content='https://www.web3d.org/x3d/content/examples/Savage/Weapons/Missiles/MissileExplosionPrototype.x3d',name='identifier'),
    meta(content='X3D-Edit 3.2, https://www.web3d.org/x3d/tools/X3D-Edit',name='generator'),
    meta(content='../../license.html',name='license')]),
  Scene=Scene(
    children=[
    WorldInfo(title='MissileExplosionPrototype.x3d'),
    ProtoDeclare(name='ASMEXPLOSION',
      ProtoInterface=ProtoInterface(
        field=[
        field(accessType='inputOnly',name='STARTEXPLOSION',type='SFBool'),
        field(accessType='inputOnly',name='THETIME',type='SFTime')]),
      ProtoBody=ProtoBody(
        children=[
        Transform(DEF='EXPLOSION',scale=(.05,.05,.05),
          children=[
          Shape(
            geometry=Sphere(DEF='EXPSHAPE',radius=25),
            appearance=Appearance(
              # explosion.png is from the Pearl Harbor scene from www.planetnine.com.

              texture=ImageTexture(DEF='explosion',url=["explosion.png","https://www.web3d.org/x3d/content/examples/Savage/Weapons/Missiles/explosion.png"]))),
          Comment(' Note, explosion delay is hard coded into script. Must modify if you don\'t want a 28 sec delay to start. '),
          Script(DEF='TimeFilter',
            field=[

            field=[
            field(accessType='inputOnly',name='setStart',type='SFBool'),
            field(accessType='outputOnly',name='startEventTime',type='SFTime'),
            field(accessType='inputOnly',name='InputTime',type='SFTime')],
            IS=IS(
              connect=[
              connect(nodeField='setStart',protoField='STARTEXPLOSION'),
              connect(nodeField='InputTime',protoField='THETIME')]),

          sourceCode="""
ecmascript:


function setStart ( value, InputTime ) {
                         
	startEventTime = InputTime + 28 ;
	
}
"""),
          Comment(' Used with permission. See soundpermissions.html for details. '),
          Sound(maxBack=50000,maxFront=50000,
            source=AudioClip(DEF='IMPACT',description='Explosion',url=["EXP03.wav","https://www.web3d.org/x3d/content/examples/Savage/Weapons/Missiles/EXP03.wav"]))]),
        TimeSensor(DEF='EXPCLOCK',cycleInterval=16),
        PositionInterpolator(DEF='EXPINTERP',key=[0,.25,.5,1],keyValue=[(1,1,1),(2.5,2.5,2.5),(3,3,3),(.01,.01,.01)]),
        ROUTE(fromField='startEventTime',fromNode='TimeFilter',toField='set_startTime',toNode='EXPCLOCK'),
        ROUTE(fromField='startEventTime',fromNode='TimeFilter',toField='set_startTime',toNode='IMPACT'),
        ROUTE(fromField='fraction_changed',fromNode='EXPCLOCK',toField='set_fraction',toNode='EXPINTERP'),
        ROUTE(fromField='value_changed',fromNode='EXPINTERP',toField='set_scale',toNode='EXPLOSION')])),
    Background(skyColor=[(0.604,0.753,0.804)]),
    Anchor(description='Multiple Explosion Example',parameter=["target=_blank"],url=["MultipleExplosionExample.wrl","../../Weapons/Missiles/MultipleExplosionExample.wrl","https://www.web3d.org/x3d/content/examples/Savage/Weapons/Missiles/MultipleExplosionExample.wrl","MultipleExplosionExample.x3d","../../Weapons/Missiles/MultipleExplosionExample.x3d","https://www.web3d.org/x3d/content/examples/Savage/Weapons/Missiles/MultipleExplosionExample.x3d"],
      children=[
      Shape(
        geometry=Text(string=["MissileExplosionPrototype","is a prototype declaration file","","To see an example scene","click on this text and view","MissileExplosionExample"],
          fontStyle=FontStyle(justify=["MIDDLE","MIDDLE"])),
        appearance=Appearance(),)])])
)

### X3D model conversion complete ###

####################################################################################################
# Self-test diagnostics
####################################################################################################

print('Self-test diagnostics for MissileExplosionPrototype.py:')
if        metaDiagnostics(newModel): # built-in utility method in X3D class
    print(metaDiagnostics(newModel)) # display meta info, hint, warning, error, TODO values in this model
# print('check newModel.XML() serialization...')
newModelXML= newModel.XML() # test export method XML() for exceptions during export
newModel.XMLvalidate()
# print(newModelXML) # diagnostic

try:
#   print('check newModel.VRML() serialization...')
    newModelVRML=newModel.VRML() # test export method VRML() for exceptions during export
    # print(prependLineNumbers(newModelVRML)) # debug
    print("Python-to-VRML export of VRML output successful", flush=True)
except Exception as err: # usually BaseException
    # https://stackoverflow.com/questions/18176602/how-to-get-the-name-of-an-exception-that-was-caught-in-python
    print("*** Python-to-VRML export of VRML output failed:", type(err).__name__, err)
    if newModelVRML: # may have failed to generate
        print(prependLineNumbers(newModelVRML, err.lineno))

try:
#   print('check newModel.JSON() serialization...')
    newModelJSON=newModel.JSON() # test export method JSON() for exceptions during export
#   print(prependLineNumbers(newModelJSON)) # debug
    print("Python-to-JSON export of JSON output successful (under development)")
except Exception as err: # usually SyntaxError
    print("*** Python-to-JSON export of JSON output failed:", type(err).__name__, err)
    if newModelJSON: # may have failed to generate
        print(prependLineNumbers(newModelJSON,err.lineno))

print("python MissileExplosionPrototype.py load and self-test diagnostics complete.")
