<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 3.3//EN" "https://www.web3d.org/specifications/x3d-3.3.dtd">
<X3D profile='Immersive' version='3.3' xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-3.3.xsd'>
  <head>
    <meta content='MultiTextureDesignPattern.x3d' name='title'/>
    <meta content='Design pattern for MultiTexture, MultiTextureCoordinate, MultiTextureTransform node correspondences' name='description'/>
    <meta content='Don Brutzman' name='creator'/>
    <meta content='5 March 2011' name='created'/>
    <meta content='29 October 2023' name='modified'/>
    <meta content='X3D schematron rules for quality assurance' name='TODO'/>
    <meta content='MultiTextureDesignPatternSceneGraph.png' name='Image'/>
    <meta content='MultiTexture, MultiTextureCoordinate, MultiTextureTransform' name='subject'/>
    <meta content='https://www.web3d.org/files/specifications/19775-1/V3.2/Part01/components/texturing.html#MultiTexture' name='reference'/>
    <meta content='https://www.web3d.org/x3d/content/examples/X3dForAdvancedModeling/TextureMapping/MultiTextureDesignPattern.x3d' name='identifier'/>
    <meta content='https://www.web3d.org/x3d/content/examples/X3dResources.html' name='reference'/>
    <meta content='X3D-Edit 3.3, https://www.web3d.org/x3d/tools/X3D-Edit' name='generator'/>
    <meta content='../license.html' name='license'/>
  </head>
  <Scene>
    <!-- ================================ -->
    <WorldInfo title='MultiTextureDesignPattern.x3d'/>
    <Background skyColor='0.72549 1 0.721569'/>
    <Viewpoint description='MultiTexture design pattern'/>
    <Shape>
      <Text string='"Source shows design pattern for" "MultiTexture, MultiTextureCoordinate," " and MultiTextureTransform nodes"'>
        <FontStyle justify='"MIDDLE" "MIDDLE"' size='0.6'/>
      </Text>
      <Appearance>
        <Material diffuseColor='0.2 0.4 0.8'/>
      </Appearance>
    </Shape>
    <!-- ================================ -->
    <Shape>
      <!-- add a single geometry node here -->
      <IndexedFaceSet>
        <MultiTextureCoordinate>
          <!-- add multiple TextureCoordinate nodes here, match corresponding MultiTexture child texture nodes -->
          <TextureCoordinate point='0 0 1 0 1 1 0 1'/>
          <TextureCoordinate point='0 0 1 0 1 1 0 1'/>
          <TextureCoordinate point='0 0 1 0 1 1 0 1'/>
        </MultiTextureCoordinate>
      </IndexedFaceSet>
      <Appearance>
        <Material/>
        <MultiTexture alpha='0.8' color='0.9 1 0.2' function='"COMPLEMENT" "ALPHAREPLICATE"' mode='"MODULATE" "REPLACE" "BLENDDIFFUSEALPHA"' source='"DIFFUSE" "SPECULAR" "FACTOR"'>
          <!-- add multiple texture nodes here -->
          <ImageTexture/>
          <MovieTexture/>
          <PixelTexture/>
        </MultiTexture>
        <MultiTextureTransform>
          <!-- add multiple TextureTransform nodes here, match corresponding MultiTexture child texture nodes -->
          <TextureTransform/>
          <TextureTransform/>
          <TextureTransform/>
        </MultiTextureTransform>
      </Appearance>
    </Shape>
  </Scene>
</X3D>