####################################################################################################
#
# Invoking X3D model self-test:
#
#   $ python BackgroundColorArrayAnimation.py
#
# Python package x3d.py package is available on PyPI for import.
#   This approach simplifies Python X3D deployment and use.
#   https://pypi.org/project/x3d
#
# Installation:
#       pip install x3d
# or
#       python -m pip install x3d
#
# Developer options for loading x3d package in other Python programs:
#
#    from x3d import *  # preferred approach, terser source that avoids x3d.* class prefixes
#
# or
#    import x3d         # traditional way to subclass x3d package, all classes require x3d.* prefix,
#                       # but python source is very verbose, for example x3d.Material x3d.Shape etc.
#                       # X3dToPython.xslt stylesheet insertPackagePrefix=true supports this option.
#
# Project home page:    # X3D Python Scene Access Interface Library (X3DPSAIL)
#                       # https://www.web3d.org/x3d/stylesheets/python/python.html
# Conversion generator: # https://www.web3d.org/x3d/stylesheets/X3dToPython.xslt
#
####################################################################################################

from x3d import *

newModel=X3D(profile='Immersive',version='3.3',
  head=head(
    children=[
    meta(content='BackgroundColorArrayAnimation.x3d',name='title'),
    meta(content='Design pattern demonstrating type conversion from single SFColor value (sent from a ColorInterpolator node) to an MFColor array (in a Background node).',name='description'),
    meta(content='Don Brutzman and MV3204 class',name='creator'),
    meta(content='8 September 2009',name='created'),
    meta(content='20 October 2019',name='modified'),
    meta(content='also create a new prototype ColorArrayInterpolator in Chapter 14',name='TODO'),
    meta(content='http://openclipart.org/media/tags/smiley',name='reference'),
    meta(content='https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter09EventUtilitiesScripting/BackgroundColorArrayAnimation.x3d',name='identifier'),
    meta(content='X3D-Edit 3.3, https://www.web3d.org/x3d/tools/X3D-Edit',name='generator'),
    meta(content='../license.html',name='license')]),
  Scene=Scene(
    children=[
    WorldInfo(title='BackgroundColorArrayAnimation.x3d'),
    TimeSensor(DEF='Clock',cycleInterval=10,loop=True),
    ColorInterpolator(DEF='ColorChanger',key=[0,0.333333,0.666667,1],keyValue=[(1,0,0),(0,1,0),(0,0,1),(1,0,0)]),
    ROUTE(fromField='fraction_changed',fromNode='Clock',toField='set_fraction',toNode='ColorChanger'),
    Script(DEF='ColorTypeConversionScript',
      field=[
      field(accessType='inputOnly',name='colorValueInput',type='SFColor'),
      field(accessType='outputOnly',name='colorArrayOutput',type='MFColor')],

    sourceCode="""
ecmascript:

function colorValueInput (inputValue) // input event received for inputOnly field
{
   colorArrayOutput[0] =  inputValue; // perform type conversion, result is sent as output event
}
"""),
    ROUTE(fromField='value_changed',fromNode='ColorChanger',toField='colorValueInput',toNode='ColorTypeConversionScript'),
    Background(DEF='SingleColorBackground'),
    ROUTE(fromField='colorArrayOutput',fromNode='ColorTypeConversionScript',toField='skyColor',toNode='SingleColorBackground')])
)

### X3D model conversion complete ###

####################################################################################################
# Self-test diagnostics
####################################################################################################

print('Self-test diagnostics for BackgroundColorArrayAnimation.py:')
if        metaDiagnostics(newModel): # built-in utility method in X3D class
    print(metaDiagnostics(newModel)) # display meta info, hint, warning, error, TODO values in this model
# print('check newModel.XML() serialization...')
newModelXML= newModel.XML() # test export method XML() for exceptions during export
newModel.XMLvalidate()
# print(newModelXML) # diagnostic

try:
#   print('check newModel.VRML() serialization...')
    newModelVRML=newModel.VRML() # test export method VRML() for exceptions during export
    # print(prependLineNumbers(newModelVRML)) # debug
    print("Python-to-VRML export of VRML output successful", flush=True)
except Exception as err: # usually BaseException
    # https://stackoverflow.com/questions/18176602/how-to-get-the-name-of-an-exception-that-was-caught-in-python
    print("*** Python-to-VRML export of VRML output failed:", type(err).__name__, err)
    if newModelVRML: # may have failed to generate
        print(prependLineNumbers(newModelVRML, err.lineno))

try:
#   print('check newModel.JSON() serialization...')
    newModelJSON=newModel.JSON() # test export method JSON() for exceptions during export
#   print(prependLineNumbers(newModelJSON)) # debug
    print("Python-to-JSON export of JSON output successful (under development)")
except Exception as err: # usually SyntaxError
    print("*** Python-to-JSON export of JSON output failed:", type(err).__name__, err)
    if newModelJSON: # may have failed to generate
        print(prependLineNumbers(newModelJSON,err.lineno))

print("python BackgroundColorArrayAnimation.py load and self-test diagnostics complete.")
