####################################################################################################
#
# Invoking X3D model self-test:
#
#   $ python MaterialModulatorExamples.py
#
# Python package x3d.py package is available on PyPI for import.
#   This approach simplifies Python X3D deployment and use.
#   https://pypi.org/project/x3d
#
# Installation:
#       pip install x3d
# or
#       python -m pip install x3d
#
# Developer options for loading x3d package in other Python programs:
#
#    from x3d import *  # preferred approach, terser source that avoids x3d.* class prefixes
#
# or
#    import x3d         # traditional way to subclass x3d package, all classes require x3d.* prefix,
#                       # but python source is very verbose, for example x3d.Material x3d.Shape etc.
#                       # X3dToPython.xslt stylesheet insertPackagePrefix=true supports this option.
#
# Project home page:    # X3D Python Scene Access Interface Library (X3DPSAIL)
#                       # https://www.web3d.org/x3d/stylesheets/python/python.html
# Conversion generator: # https://www.web3d.org/x3d/stylesheets/X3dToPython.xslt
#
####################################################################################################

from x3d import *

newModel=X3D(profile='Immersive',version='3.3',
  head=head(
    children=[
    meta(content='MaterialModulatorExamples.x3d',name='title'),
    meta(content='Demonstrate multiple instances of an external prototype.',name='description'),
    meta(content='Learning suggestion for authors: try changing the modulation script so that it goes from [0 ... 1] and then [1 ... 0] alternating, rather than abruptly shifting from 1 immediately back to 0.',name='hint'),
    meta(content='Don Brutzman',name='creator'),
    meta(content='7 September 2017',name='created'),
    meta(content='2 January 2025',name='modified'),
    meta(content='X3D prototype instances DEF USE',name='subject'),
    meta(content='MaterialModulator.png',name='Image'),
    meta(content='MaterialModulatorExamples.png',name='Image'),
    meta(content='https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter14Prototypes/MaterialModulatorExamples.x3d',name='identifier'),
    meta(content='X3D-Edit 3.3, https://www.web3d.org/x3d/tools/X3D-Edit',name='generator'),
    meta(content='../license.html',name='license')]),
  Scene=Scene(
    children=[
    WorldInfo(title='MaterialModulatorExamples.x3d'),
    ExternProtoDeclare(appinfo='mimic a Material node and modulate the diffuseColor field as an animation effect',documentation='https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter14Prototypes/MaterialModulatorIndex.html',name='MaterialModulator',url=["MaterialModulator.x3d#MaterialModulator","https://www.web3d.org/x3d/content/examples/X3dForWebAuthors/Chapter14Prototypes/MaterialModulator.x3d#MaterialModulator"],
      field=[
      field(accessType='inputOutput',appinfo='default value true',name='enabled',type='SFBool'),
      field(accessType='inputOutput',appinfo='default value 0.8 0.8 0.8',name='diffuseColor',type='SFColor'),
      field(accessType='inputOutput',appinfo='default value 0 0 0',name='emissiveColor',type='SFColor'),
      field(accessType='inputOutput',appinfo='default value 0 0 0',name='specularColor',type='SFColor'),
      field(accessType='inputOutput',appinfo='default value 0.0',name='transparency',type='SFFloat'),
      field(accessType='inputOutput',appinfo='default value 0.2',name='shininess',type='SFFloat'),
      field(accessType='inputOutput',appinfo='default value 0.2',name='ambientIntensity',type='SFFloat')]),
    Comment('Rendered geometry for the ProtoInstance now follows external prototype declaration'),
    Transform(rotation=(-0.8,0.93923,0.18785,5.759586),translation=(-2,1,0),
      children=[
      Shape(DEF='ModulatingBoxShape',
        geometry=Box(),
        appearance=Appearance(
          material=ProtoInstance(DEF='MaterialModulatorInstance',name='MaterialModulator',
            fieldValue=[
            fieldValue(name='enabled',value=True),
            fieldValue(name='diffuseColor',value=(0.5,0.1,0.1)),
            # fieldValue declarations for other Material attributes can appear here
],)))]),
    Transform(rotation=(1,0,0,0.523599),translation=(2,1,0),
      children=[
      Shape(
        geometry=Cylinder(),
        appearance=Appearance(
          # note that ProtoInstance USE does not require name='MaterialModulator'

          material=ProtoInstance(USE='MaterialModulatorInstance',name='MaterialModulator')))]),
    Transform(translation=(-2,3.5,0),
      children=[
      Shape(
        geometry=Text(string=["DEF original"],
          fontStyle=FontStyle(family=["SANS"],justify=["MIDDLE","MIDDLE"],size=0.5,style_='BOLD')),
        appearance=Appearance(DEF='TextAppearance',
          material=Material(diffuseColor=(0.9,0.9,0.9))))]),
    Transform(translation=(2,3.5,0),
      children=[
      Shape(
        geometry=Text(string=["USE copy"],
          fontStyle=FontStyle(family=["SANS"],justify=["MIDDLE","MIDDLE"],size=0.5,style_='BOLD')),
        appearance=Appearance(USE='TextAppearance'))]),
    Transform(translation=(0,-2,0),
      children=[
      Shape(
        geometry=Text(string=["enable/disable","MaterialModulator"],
          fontStyle=FontStyle(family=["SANS"],justify=["MIDDLE","MIDDLE"],style_='BOLD')),
        appearance=Appearance(USE='TextAppearance')),
      Comment('Selectable Text design pattern has transparent Box and TouchSensor description as a tooltip'),
      Shape(
        geometry=Box(size=(8,2,.001)),
        appearance=Appearance(
          material=Material(transparency=1))),
      Comment('Toggle text to enable/disable MaterialModulator'),
      TouchSensor(DEF='TouchTextInterface',description='Select text to enable/disable MaterialModulator'),
      BooleanToggle(DEF='EventToggler'),
      ROUTE(fromField='isActive',fromNode='TouchTextInterface',toField='set_boolean',toNode='EventToggler'),
      ROUTE(fromField='toggle',fromNode='EventToggler',toField='enabled',toNode='MaterialModulatorInstance')])])
)

### X3D model conversion complete ###

####################################################################################################
# Self-test diagnostics
####################################################################################################

print('Self-test diagnostics for MaterialModulatorExamples.py:')
if        metaDiagnostics(newModel): # built-in utility method in X3D class
    print(metaDiagnostics(newModel)) # display meta info, hint, warning, error, TODO values in this model
# print('check newModel.XML() serialization...')
newModelXML= newModel.XML() # test export method XML() for exceptions during export
newModel.XMLvalidate()
# print(newModelXML) # diagnostic

try:
#   print('check newModel.VRML() serialization...')
    newModelVRML=newModel.VRML() # test export method VRML() for exceptions during export
    # print(prependLineNumbers(newModelVRML)) # debug
    print("Python-to-VRML export of VRML output successful", flush=True)
except Exception as err: # usually BaseException
    # https://stackoverflow.com/questions/18176602/how-to-get-the-name-of-an-exception-that-was-caught-in-python
    print("*** Python-to-VRML export of VRML output failed:", type(err).__name__, err)
    if newModelVRML: # may have failed to generate
        print(prependLineNumbers(newModelVRML, err.lineno))

try:
#   print('check newModel.JSON() serialization...')
    newModelJSON=newModel.JSON() # test export method JSON() for exceptions during export
#   print(prependLineNumbers(newModelJSON)) # debug
    print("Python-to-JSON export of JSON output successful (under development)")
except Exception as err: # usually SyntaxError
    print("*** Python-to-JSON export of JSON output failed:", type(err).__name__, err)
    if newModelJSON: # may have failed to generate
        print(prependLineNumbers(newModelJSON,err.lineno))

print("python MaterialModulatorExamples.py load and self-test diagnostics complete.")
