X3D Model Documentation: r_rib11.x3d

  1  <?xml version="1.0" encoding="UTF-8"?>
  2  <!DOCTYPE X3D PUBLIC "ISO//Web3D//DTD X3D 4.0//EN" "https://www.web3d.org/specifications/x3d-4.0.dtd">
  3  <X3D profile='Interactive' version='4.0 xmlns:xsd='http://www.w3.org/2001/XMLSchema-instance' xsd:noNamespaceSchemaLocation='https://www.web3d.org/specifications/x3d-4.0.xsd'>
  4       <head>
  5            <meta name='titlecontent=' r_rib11.x3d '/>
  6            <meta name='descriptioncontent='rib cage or thoracic cage is endoskeletal enclosure in thorax that comprises the ribs, vertebral column and sternum, which protect vital organs of thoracic cavity'/>
  7            <meta name='creatorcontent='Don Brutzman, Joe Williams, John Carlson, Damon Hernandez'/>
  8            <meta name='translatorcontent='Don Brutzman'/>
  9            <meta name='createdcontent='5 December 2013'/>
 10            <meta name='translatedcontent='5 March 2026'/>
 11            <meta name='modifiedcontent='23 April 2026'/>
 12            <meta name='referencecontent=' originals/rrib11.x3d '/>
 13            <meta name='referencecontent='https://en.wikipedia.org/wiki/Rib_cage'/>
 14            <meta name='referencecontent='https://en.wikipedia.org/wiki/List_of_bones_of_the_human_skeleton'/>
 15            <meta name='referencecontent='usage examples https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Medical'/>
 16            <meta name='generatorcontent='X3D-Edit 4.0, https://www.web3d.org/x3d/tools/X3D-Edit'/>
 17            <meta name='generatorcontent=' X3D Tidy, https://www.web3d.org/x3d/stylesheets/X3dTidy.html '/>
 18            <meta name='identifiercontent=' https://www.web3d.org/x3d/content/examples/HumanoidAnimation/Bones/r_rib11.x3d '/>
 19            <meta name='licensecontent='../license.html'/>
 20       </head>
<!--

Event Graph ROUTE Table shows event connections.

--> <!-- to top DEF nodes index: AxesDisplay, BoneMaterial, CenterOfRotationForJoint, HiddenLight, r_rib11, r_rib11_coordinate, r_rib11_geometry, UserTouchSensor, UserTouchState

Index for Viewpoint node: HiddenViewpoint

-->
 21       <Scene>
 22            <WorldInfo title='r_rib11.x3d'/>
 23            <Background skyColor='0.858824 1 0.94902'/>
 24            <!-- user hover lights bone and reveals description, user selection/deselection temporarily binds/unbinds close-up hidden viewpoint -->
 25 
          <!-- ROUTE information for UserTouchSensor node:  [from isActive to UserTouchState.set_boolean ] -->
          <TouchSensor DEF='UserTouchSensordescription='bone r_rib11'/>
 26            <Transform DEF='r_rib11translation='-0.0769 1.2273 -0.0517'>
 27 
               <!-- ROUTE information for UserTouchState node:  [from UserTouchSensor.isActive to set_boolean ] [from toggle to HiddenViewpoint.set_bind ] [from toggle to HiddenLight.on ] [from toggle to CenterOfRotationForJoint.visible ] -->
               <BooleanToggle DEF='UserTouchStatecontainerField='children'/>
 28                 < ROUTE  fromNode='UserTouchSensor' fromField='isActive' toNode='UserTouchState' toField='set_boolean'/>
 29 
               <!-- ROUTE information for HiddenViewpoint node:  [from UserTouchState.toggle to set_bind ] -->
               <Viewpoint DEF='HiddenViewpointnearDistance='0.001position='0 0 0.2retainUserOffsets='true'>
 30                      <NavigationInfo containerField='navigationInfotransitionType='"ANIMATE"type='"EXAMINE"'/>
 31                 </Viewpoint>
 32                 < ROUTE  fromNode='UserTouchState' fromField='toggle' toNode='HiddenViewpoint' toField='set_bind'/>
 33 
               <!-- ROUTE information for HiddenLight node:  [from UserTouchState.toggle to on ] -->
               <DirectionalLight DEF='HiddenLightambientIntensity='1color='0.1 0.1 1on='false'/>
 34                 < ROUTE  fromNode='UserTouchState' fromField='toggle' toNode='HiddenLight' toField='on'/>
 35 
               <!-- ROUTE information for CenterOfRotationForJoint node:  [from UserTouchState.toggle to visible ] -->
               <Transform DEF='CenterOfRotationForJointvisible='false'>
 36                      <!-- insert computations for joint center of rotation here -->
 37                      <Inline DEF='AxesDisplaydescription='RGB display axes showing XYZ direction in local coordinate systemvisible='false'   url=' "AxesDisplay.x3d"'/>
 38                 </Transform>
 39                 < ROUTE  fromNode='UserTouchState' fromField='toggle' toNode='CenterOfRotationForJoint' toField='visible'/>
 40                 <Shape>
 41                      <Appearance>
 42                           <Material DEF='BoneMaterialambientIntensity='0.965diffuseColor='1 0.9765 0.8667shininess='0.05specularColor='0.349 0.349 0.349'/>
 43                      </Appearance>
 44                      <IndexedFaceSet DEF='r_rib11_geometrycreaseAngle='1.571coordIndex='0 1 2 -1 0 3 1 -1 0 2 4 -1 4 5 0 -1 6 7 8 -1 9 10 11 -1 12 13 11 -1 13 14 11 -1 15 16 17 -1 15 18 16 -1 19 20 21 -1 19 22 20 -1 23 24 25 -1 26 27 28 -1 26 29 27 -1 30 31 32 -1 33 34 35 -1 36 37 38 -1 38 39 36 -1 40 24 41 -1 42 43 44 -1 43 45 44 -1 46 47 48 -1 49 50 21 -1 49 51 50 -1 19 52 53 -1 34 54 41 -1 34 33 54 -1 55 56 57 -1 55 30 56 -1 58 59 60 -1 12 61 62 -1 61 63 62 -1 64 65 66 -1 28 67 68 -1 28 27 67 -1 66 69 70 -1 70 64 66 -1 71 72 73 -1 72 74 73 -1 36 75 37 -1 76 77 78 -1 78 79 76 -1 47 37 48 -1 70 59 80 -1 75 81 82 -1 82 83 75 -1 84 78 85 -1 86 87 85 -1 88 89 90 -1 90 91 88 -1 92 14 13 -1 13 93 92 -1 94 95 13 -1 95 93 13 -1 96 97 98 -1 98 9 96 -1 99 97 96 -1 99 100 97 -1 55 101 30 -1 101 31 30 -1 102 103 104 -1 103 105 104 -1 106 107 108 -1 106 109 107 -1 110 111 57 -1 57 56 110 -1 24 23 112 -1 24 40 113 -1 114 115 49 -1 114 116 115 -1 66 65 73 -1 77 117 85 -1 85 78 77 -1 74 118 69 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 45                           <Coordinate DEF='r_rib11_coordinatepoint='-0.0557 -0.0375 0.0553 -0.0559 -0.0357 0.0561 -0.0562 -0.0352 0.0561 -0.0549 -0.0372 0.0554 -0.0582 -0.0317 0.0456 -0.0570 -0.0344 0.0441 -0.0262 -0.0012 -0.0289 -0.0277 0.0003 -0.0277 -0.0389 -0.0090 -0.0123 0.0232 0.0246 -0.0541 0.0377 0.0301 -0.0508 0.0227 0.0248 -0.0531 0.0222 0.0249 -0.0522 0.0117 0.0207 -0.0506 0.0129 0.0201 -0.0524 0.0575 0.0311 -0.0230 0.0583 0.0302 -0.0244 0.0575 0.0316 -0.0234 0.0582 0.0299 -0.0238 0.0562 0.0271 -0.0224 0.0553 0.0298 -0.0217 0.0559 0.0271 -0.0225 0.0558 0.0297 -0.0216 0.0568 0.0303 -0.0216 0.0570 0.0290 -0.0217 0.0573 0.0306 -0.0221 0.0510 0.0298 -0.0387 0.0498 0.0293 -0.0399 0.0502 0.0294 -0.0404 0.0507 0.0297 -0.0381 0.0502 0.0361 -0.0279 0.0465 0.0380 -0.0338 0.0500 0.0357 -0.0278 0.0580 0.0274 -0.0243 0.0573 0.0280 -0.0230 0.0576 0.0270 -0.0238 0.0528 0.0318 -0.0381 0.0529 0.0324 -0.0381 0.0562 0.0300 -0.0318 0.0558 0.0294 -0.0318 0.0578 0.0295 -0.0229 0.0576 0.0286 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 46                      </IndexedFaceSet>
 47                 </Shape>
 48            </Transform>
 49       </Scene>
 50  </X3D>
<!--

Event Graph ROUTE Table shows event connections.

--> <!-- to top DEF nodes index: AxesDisplay, BoneMaterial, CenterOfRotationForJoint, HiddenLight, r_rib11, r_rib11_coordinate, r_rib11_geometry, UserTouchSensor, UserTouchState

Index for Viewpoint node: HiddenViewpoint

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X3D Tooltips element index: Appearance, Background, BooleanToggle, Coordinate, DirectionalLight, head, IndexedFaceSet, Inline, Material, meta, NavigationInfo, ROUTE, Scene, Shape, TouchSensor, Transform, Viewpoint, WorldInfo, X3D,
plus documentation for accessType definitions, type definitions, XML data types, and field types

Event Graph ROUTE Table entries with 4 ROUTE connections total, showing X3D event-model relationships for this scene.

Each row shows an event cascade that may occur during a single timestamp interval between frame renderings, as part of the X3D execution model.

UserTouchSensor
TouchSensor
isActive
SFBool

ROUTE
event to
(1)
UserTouchState
BooleanToggle
set_boolean
SFBool
then
 
 
 
UserTouchState
BooleanToggle
toggle
SFBool

ROUTE
event to
(2)
HiddenViewpoint
Viewpoint
set_bind
SFBool
  then
 
 
 
UserTouchState
BooleanToggle
toggle
SFBool

ROUTE
event to
(2)
HiddenLight
DirectionalLight
on
SFBool
  then
 
 
 
UserTouchState
BooleanToggle
toggle
SFBool

ROUTE
event to
(2)
CenterOfRotationForJoint
Transform
visible
SFBool

Additional guidance on X3D animation can be found in the 10-Step Animation Design Process and Event Tracing hint sheets.
Have fun with X3D! 😀

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<!-- Online at
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